SoulSym Mirak
SoulSym Mirak is a systems designer and educator who believes that the skills we learn at the game table—strategy, empathy, resilience, and teamwork—are the same skills we need to thrive in the real world. As the creator of the CORE 4 TTRPG Ecosystem, they have developed a "mythic-scale" game engine that rewards player agency and creative problem-solving. Through the CORE 4 Classroom initiative, they have adapted these same mechanics into a "developmental operating system" for K-12 education. By translating abstract behavioral concepts into a unified language of "Styles" and "Modes," they help students and players move from impulse to impact. Their work stands at the intersection of hard mechanics and soft skills, proving that whether you are a Level 20 Aspect or a 1st Grade "Ferret," the goal is always the same: Level up.
